In particular, people noticed a slightly different HUD design, the game running at higher frame rates at times, as well as short glimpses at the rumored multiplayer.īesides a hint of that long-lost online multiplayer functionality that never saw official release, we also got an even quicker glimpse at a playable Luigi. It is wild to think that games that would go on to become some of the best N64 games of all time were once just rough concepts.Īnd because Mario 64 is such a familiar title to so many retro gaming fans, it is easy to spot the differences in what was shown back in 1995 from the final release. A Different Mario Image Source: Now in Game Youtube ![]() And needless to say, the games were looking quite different back at that time. Of course, when I say “current state”, we mean the state of developing games back in 1995. The event also featured a live Q&A with Nintendo’s Shigeru Miyamoto himself, breaking down the current state of the Nintendo 64 home console and working N64 game titles. There were many Super Famicom games being shown to consumers, as well as a bunch of early demos of games like Kirby’s Air Ride 64, Pilotwings 64 and Mario 64. The recent footage comes directly from a Japanese variety show documenting the Famicom Space World event from November 1995. ![]() ![]() Famicom Space World Image Source: Now in Game Youtube But this concept was later scrapped, except for in the very limited release of the 64DD peripheral in Japan.īut thanks to this rediscovered archival footage, we can get a short glimpse into the intended multiplayer experience for Mario 64. The Nintendo 64 home console was originally intended to feature online multiplayer functionality. Thanks to some long-lost N64 footage released on the Now in Game Youtube channel, we can finally see the Mario 64 multiplayer that never saw official release.
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